Durf Mod Scrap Mechanic
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Adding blocks to scrap mechanic is quite simple since you don't need to link to any meshes...There are various values and functions you can write in depending on what type of block you'd like to make. Below are various functions you can write in your iles to modify the behavior of your block.
"is_mortar" : Is block located on the mortar layer? Is the part of the block which is located on the mortar layer? "is_mortar" : Is block located on the mortar layer? Modifications of the block when placed on the air layer : Is the part of the block which is located on the air layer?
Adding blocks to scrap mechanic is quite simple since you don't need to link to any meshes. But there are various values and functions you can write in depending on what type of block you'd like to make. Below are various functions you can write in your iles to modify the behavior of your block.
This option is used to make a tile, a material or a combination of two. I recommend using the tile material creator since you can specify the zoom factor of a block and use it in future or to generate a preset tile size. The second option to tile prim is I recommend using the tile prim creator as it will always make a tile regardless of the size of the map. d2c66b5586